I was struggling to make my usual photos even worse.
This time my victims were Pulp Alley heroes, unnamed woman reporter/detective and pistol armed catholic priest.
Also some random bits, for generic plot points.
Sunday, April 23, 2017
Friday, April 14, 2017
Mansion of Dante
Test pieces. The little rooms the size of small Mansion of Madness tiles can be a little too small for wargaming terrain. Still like the results.
Curse of the Sands AAR
There was a
sunny day in the desert, when winds that rule the dunes revealed old ruins in a
place no one expected them to be. Not long till Miskatonic University
expedition came there to investigate. And not long, till any communication with
them were lost.
Archeologists cautiously closed to the ruins on the other side. More occasional shots echoed across the camp. One of the grave robbers were shot few times and assaulted by trusty british dog. Finally he dropped dead, and his companion decided to get to a more discrete position.
The only
remaining grave robber made a few shots, but it were obvious he got little to
do here alone. He retreated soon.
A few days
later, three separate groups were aiming at the same very ruins for their own
reasons. The archeologists from american Miskatonic University, who were summoned
from homeland, going to investigate the disappearance. The soldiers of British
Expeditionary force led by Professor, with mysterious orders from command. And
finally, Andrey and Anton, the Russian immigrants, opportunists and occasional
grave robbers.
Five plot
points were set in and near the camp, alluring adventurers with treasures and
valuable information on the ruins. However, scattered bodies were indicating
there is something more in the ruins. Something sinister
British
forces started with the initiative, rushing forward to nearest ruins. The gang
of Sikh soldiers lost few men in a perilous ruin. And a few moments later they
were scattered by the fire of grave robbers.
The harmless
lady found first point of interest. Some kind of entrance to the ruins caught
her attention, were she were not so lucky to reveal its true nature the same
turn.
Archeologists cautiously closed to the ruins on the other side. More occasional shots echoed across the camp. One of the grave robbers were shot few times and assaulted by trusty british dog. Finally he dropped dead, and his companion decided to get to a more discrete position.
Meanwhile the
combatant closed on one another. Some of them received flesh wounds but
continued to fight. The next plot point
were revealed to be expedition leaders tent. Archeologist got valuable
information there but suddenly on of them were shot and dropped the paper he
gathered. His companion recovered the papers but the man were gone.
The
archeologist girl finally searched the ruins. Grabbing her findings she
returned to her friends. A native African volunteers from the british force
closed on the other plot points. Only to be shot a while later.
Finally
british professor made a terrible discovery in one of the tents. The mummy
recovered from the tomb by the expedition were not so dead. Empty eyes gazed on
the unfortunate man. Suddenly one of the archeologists fire a shot on mummy,
perhaps saving life of the professor. The dead queens wrath fallen on three
American adventurers.
Meanwhile
professor and his companion were trembling before ancient evil. They decided to
leave the fight for the americans, while they grab the remaining plot points
getting the information of the ruins and some ancient relics from the ruins.
Eventually
the six turn ended. Archeologists escaped the mummy with two plot point.
British force were more lucky, getting three points with them. The mummy ended
alone in the robbed ruins.
No doubt,
eventually she will find her treasures and take revenge on the thieves.
The game were pretty fun. I was organizing it as GM and mummy player. Of three other players two were new to Pulp Alley, though rules appeared to be simple enought for beginners.
Also want to say thanks to our wargaming colleagues from local gaming club for burrowing their victorian miniatures for that game.
Sunday, April 9, 2017
Smaller Terrain Pieces
Smaller terrain endeavors. A little monument for city terrain. I believe the miniature on top is some Zombiecide recast, but virtually any miniature will fit.
Also some little furniture pieces for upconing Pulp related terrain project. I call it "Mansion of Dante", ahem...
Saturday, April 8, 2017
Space Hulk Laser Cut Style
Some grim dark corridors. Supposed to be space hulk style terrain for gaming and roleplaying purposes.
Saturday, April 1, 2017
Dive into Pulp
Irregular hobby activities turned this time into corrupting some lovely pulp miniatures by paint.
The cultist type guy is GW astropath. Now he is perhaps a high ranking cult leader, who traded his eyesight for sinister knowledge of occultism or "true" history. Next to him is a Reaper dancing girl, for courtesan/entertainer or a plot point for Pulp Alley games. And the last is the Captain. Who knows when you need a ship in pulp adventures? Maybe he will go as a captain for the tugboat mentioned earlier.
What is a pulp without sinister enemies and monsters? GW queen Khalida is a perfect fit for an ancient mummy. Going to use her for an upcoming Pulp Alley campaign if we ever want to play one.
This three are a very Lovecraftian monsters made by Wyrd Miniatures. This going to represent Deep Ones in my games. Accidentally i painted them in the same color as the mummy, much to my own surprise.
Some new terrain stuff, made in pulp style. Roof accessories, telephone booth, old cabinet and a gothic sarcophagus.
A little side project for a friend of mine. Full set will have wound markers numbered from 1 to 5 wounds, made for a square bases.
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